3D Live Production: Employee

CyberAgent

Unity

Gaming

Game Dev

About this role

This role is part of the team producing 3D live performances for QualiArts smartphone games within the CyberAgent group. It focuses on the visual direction and production of in-game live content, working alongside a development organization of about 100 people. The scope covers character performance and surrounding visual effects.

The work includes deciding live-show structure, creating lighting direction, producing camera work in Maya, making live effects such as jab and steam, and arranging monitor sequences with partner companies while coordinating internally. The stated environment includes Unity and Maya; body motion is mainly captured with motion capture, while facial animation and cut-scene cameras are created by hand.

Applicants must have video-production experience using Unity, After Effects, or another compositing tool such as Blender, basic camera-work skills and knowledge, and experience creating videos that include characters. A portfolio is required. The role is described as developing toward directing, but no additional directing experience is listed as a requirement.

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