Motion Leader Candidate: Employee

CyberAgent

Animation

Game Art

3D Modeling

About this role

Motion Leader Candidate (employee) at QualiArts (IP planning/development and smartphone-game development). As a 3D motion artist, create motion, drive projects in coordination with other roles and improve quality: direct motion-capture recording, create/direct character body and facial animation and cut-scene/live-stage camera work, liaise with external vendors, produce and tune in Unity, define motion specs and workflow, and manage progress/quality and develop members. Requires 3+ years of Maya experience, motion-capture data editing, game-engine animation implementation, cut-scene and facial-animation direction. Environment: ~100-person dev teams; Unity, Maya. Tokyo; full-time.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.