As a planner for smartphone games, you will be involved in planning tasks for new or ongoing game development.
About this role
CyberAgent's game subsidiary QualiArts, which makes smartphone games, hires a Motion Leader candidate: a 3D motion artist who creates motion for a live game and guides the motion team. The team has around 100 developers, with body motion mostly from motion capture and facial animation and cutscene cameras animated by hand, in Unity and Maya.
The role covers running and directing motion-capture sessions, creating and directing body and facial animation, creating and directing cameras for cutscenes and live-show scenes, and handling outside vendors (data checks, contact point and progress). It also includes work in Unity, defining motion specifications and workflows, and managing the motion team's progress, quality and member development.
Applicants need three or more years of 3D work in Maya, practical experience editing motion-capture data, animation implementation experience in a game engine such as Unity, cutscene production and facial-animation direction experience, and basic Photoshop knowledge. MotionBuilder, compositing, rigging, live-show direction, storyboarding and After Effects are preferred. An interest in cute characters is a fit for the team.
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