As a planner for smartphone games, you will be involved in planning tasks for new or ongoing game development.
About this role
QualiArts plans, develops, and operates smartphone games and IP. As a 3D visual-direction lead you direct the 3D presentation of the games — proposing visual ideas grounded in screen transitions and roles (asset selection/new proposals, mock creation, layout, camera work, reactions to user input), understanding the specs needed to realize them, coordinating with sections, and defining asset-implementation specs. You work on a ~100-person team building a 3D-character-centered game, using Unity, Maya, and After Effects. Requires 3+ years of in-game visual-direction experience, basic camera-work skill, 3D-character visual-direction experience, and Photoshop/After Effects basics; video compositing, Unity, and cutscene experience welcomed. Full-time (seishain); annual salary roughly 5,000,000–8,000,000 JPY; Tokyo.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.