Design dungeon mechanics and enemy behaviours for Puzzle & Dragons, enter implementation data, and use knowledge of monsters, skills and team strategies to shape challenges.
About this role
Plan live events, features and updates for a new smartphone-game title, working with domestic and overseas publishing partners. Responsibilities may include event and system proposals, game-balance adjustments, specifications and data, KPI targets, analysis and improvements. The role also directs and writes official-site content without doing web design, and handles bugs and compensation responses according to experience and proficiency.
Applicants need experience as a smartphone-game development planner or live-operations planner. Event planning, production and outcome analysis are particularly important. No minimum years or previous outsourced-production management are required; the latter is preferred. The position focuses on game planning and ongoing player-facing operations rather than software coding.
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