Develop game frameworks, an in-house engine and asset-creation tools, drawing on C++ development and library or tool implementation experience.
About this role
Design and implement battle systems and parameter-management systems, alongside game-engine features and development tools. Consider how other developers will use the resulting systems, learn new technology, and work collaboratively while communicating technical ideas.
Applicants need C++ development experience. Recent graduates may apply. A portfolio is not required initially, although programs previously written by the applicant may be requested during selection. Pokémon-related characters, concepts and games are excluded from submitted application work.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.