GAME FREAK

Game Development · Entertainment · Tokyo, Japan

GAME FREAK develops video games, including main-series Pokémon titles. Its work includes Pokémon Scarlet and Violet, an open-world role-playing game set in the Paldea region, and Pokémon Legends: Arceus, which combines action and role-playing around researching and catching Pokémon.

It also develops original games outside the Pokémon series. Additional downloadable content such as The Hidden Treasure of Area Zero expands Scarlet and Violet with the regions of Kitakami and Blueberry Academy, introducing further characters, Pokémon and stories.

Salary range
¥4M – ¥12M
Median
¥5M – ¥9M
Remote or hybrid
93%
Most requested
Common areas
  • DevOps 3
  • Project management 2
  • Backend engineering 1
  • HR & recruiting 1

Measured from the 42 listings Ranked has live for GAME FREAK. Japanese level, visa signal and skills are AI-graded from each posting and can be wrong — confirm against the employer's original posting before applying.

42

Full-time

Japanese?

Remote

Management

Game Dev

Game Art

Manage procedural technical-art work and technical direction, combining Houdini leadership with DCC scripting and game-development knowledge.

Full-time

Japanese?

Remote

Graphic

Game Art

Lead console-game effects for battles, environments and events, defining visual style, specifications, quality and production workflows.

Full-time

Japanese?

Remote

Management

Game Dev

Bonus

Lead console-game design and multidisciplinary teams, combining planning, specifications and quality improvements with staff development.

Full-time

Japanese?

Remote

Management

Graphic

Game Art

Create in-game character animation and lead production, quality and staff development, drawing on at least two years of motion-design experience.

Full-time

Japanese?

Remote

Management

Graphic

Game Art

Lead console-game environment art, defining its style and specifications while managing quality, production pipelines and artists.

Full-time

Japanese?

Remote

Management

Graphic

Game Art

Lead human character modeling for console games, setting visual style and specifications while managing quality and production workflows.

Full-time

EN preferred

Japanese?

Remote

Management

Graphic

Lead lighting for game environments and cutscenes, manage visual quality, and build lighting specifications and production workflows.

Full-time

Japanese?

Remote

Game Dev

C++

Develop game frameworks, an in-house engine and asset-creation tools, drawing on C++ development and library or tool implementation experience.

Full-time

Japanese?

Remote

Management

Game Dev

Python

Lead DCC tool and plugin development, using advanced Maya Python tools, technical direction and broad knowledge of game-development workflows.

Full-time

Japanese?

Remote

Game Dev

Tech Lead

C#

Lead gameplay programming and a development team, combining console-game implementation with progress management, evaluation and staff development.

Full-time

Japanese?

Remote

Backend

Game Dev

Rust

Research new online gameplay and develop console-game communication systems, using advanced systems programming and scalable-system implementation experience.

Full-time

Japanese?

Remote

Management

DevOps

Security

Lead game-development CI/CD, Kubernetes and hybrid infrastructure, combining monitoring and security work with team management.

Full-time

Japanese?

Remote

Game Dev

Game Art

Research, build and introduce Houdini procedural workflows, bringing graphic-design or programming experience and DCC script or plugin development skills.

Full-time

JP required

Remote

Graphic

Game Art

Create concept art, character and environment designs and references for 3D models, using professional art experience and business Japanese.

Full-time

Japanese?

Remote

Game Dev

C++

Develop graphics libraries and tools and research visual techniques, using professional graphics-programming experience, C++ and DCC knowledge.

Full-time

Japanese?

Remote

DevOps

Game Dev

Build, optimize and operate console-game CI/CD environments, automating development setup with workflow tools and scripts; fully remote work is possible.

Full-time

Japanese (N1)

Remote

Relocation

HR

Recruiting

Support HR and recruitment across a game studio, coordinating hiring needs, agency relationships, recruitment communications and internal training.

Full-time

Japanese (N1)

Project Mgr

Junior

Support Pokémon development schedules, staffing and budgets; a university degree, two years of work experience and problem-solving experience are required.

Full-time

Japanese (N1)

Remote

Graphic

Game Art

Bonus

Create mainly human character models for console games, applying 3D modeling, skin weights and drawing skills to communicate visual intent.

Full-time

Japanese?

Management

Project Mgr

Manage Pokémon development schedules, staffing and budgets while improving project operations; project or team-management experience qualifies.

Full-time

Japanese?

Remote

Graphic

Game Art

Create human character models for console games, define style and specifications, and improve asset quality and production workflows.

Full-time

Japanese?

Remote

Game Dev

Bonus

Design console-game play, developing proposals and specifications, managing progress, creating data and improving game quality.

Full-time

Japanese?

Remote

Graphic

Game Art

Create game character animation and shape its style, specifications and production workflow, with at least three years of animation experience.

Full-time

Japanese?

Remote

Game Dev

C#

C++

Design and implement console-game gameplay, contributing to prototypes, planner requirements and new technical approaches.

Full-time

Japanese?

Remote

Game Dev

Game Art

Junior

Build Houdini procedural workflows, using graphic-design or programming experience, DCC scripting and basic game-asset production knowledge.

Full-time

Japanese?

Remote

Game Dev

Junior

Develop DCC tools and plugins and support their operation, combining graphic-design or programming experience with game-asset production knowledge.

Full-time

Japanese?

Operations

Facilities

Bonus

Manage office facilities, supplies and vendor arrangements, improve general-affairs processes, and oversee IT equipment, accounts and licenses.

Full-time

Japanese?

Remote

Game Dev

Bonus

Junior

Support console-game design through proposals, specifications, progress tracking, data creation, improvements and debugging.

Full-time

Japanese?

Remote

Graphic

Game Art

Junior

Create effects for console-game battles, environments and event scenes, using model and texture skills gained in game or video production.

Full-time

Japanese?

Remote

Graphic

Game Art

Junior

Animate in-game characters with Maya and MotionBuilder, bringing professional hand-keyed human-animation experience in 3D software.

Full-time

JP required

Remote

Graphic

Game Art

Junior

Create concept art, character and environment designs and references for 3D models, using drawing, composition and 2D graphics skills.

Full-time

Japanese?

Remote

UI/UX

Graphic

Game Art

Create console-game UI layouts, animation and icons; bring professional game UI experience, graphics-tool skills and UI/UX knowledge.

Full-time

Japanese?

Remote

Graphic

Game Art

Bonus

Create console-game map models and environments, turning visual references into 3D assets and proposing improvements with other development disciplines.

Full-time

Japanese?

Remote

Game Dev

C#

C++

Implement console-game gameplay, from battle systems and player behavior to level content and UI, contributing to early prototypes.

Full-time

Japanese?

Remote

Game Dev

C++

Junior

Design graphics libraries and tools and research game visual techniques; C++ projects and basic graphics knowledge can come from study or personal work.

Full-time

Japanese?

Remote

AI

Game Dev

C++

Plan and implement character-AI engines, tools and workflows for console games; C++ and character-AI projects from study or personal work qualify.

Full-time

Japanese?

Remote

Game Dev

Junior

Design game frameworks, an in-house engine and asset tools; programming research or development from study or personal projects qualifies.