Develop game frameworks, an in-house engine and asset-creation tools, drawing on C++ development and library or tool implementation experience.
About this role
Design and implement graphics libraries and related tools, and research visual techniques that support the direction of a game title. Consider how developers will use the resulting technology, collaborate with colleagues, and investigate new graphics approaches.
Applicants need C++ development experience, including work completed during study or in personal projects. They also need basic knowledge of at least one graphics area, such as graphics APIs, rendering pipelines, coordinate transformations or lighting. Recent graduates may apply. A portfolio is not required initially, although previously written programs may be requested during selection.
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