Lead server engineering across game projects, improve cloud infrastructure and shared platforms, resolve incidents and guide technical decisions and engineer development.
About this role
The lead server-side engineer develops game features and events, designs and improves databases and reduces server load. Infrastructure work covers design and operation, cost-optimisation proposals and possible migrations. Leadership duties include collaborating with planners and creative staff, managing tasks, resolving team issues, improving environments, reviewing code and mentoring engineers. Title-specific stacks vary; examples include PHP, Java, C#, Ruby, Python, Perl, Node.js, Go and Scala, with frameworks such as Rails, Django, Symfony and Laravel.
Applicants need server-engineering experience in game development or operations and a record of leading a development team. The role calls for teamwork, proactive improvements, decisions based on numerical analysis and technically sound proposals grounded in the intended game design.
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