Implement graphics pipelines and shaders, investigate and validate new graphics technologies, optimize rendering processes, and develop game implementation tools.
About this role
Production Progress (Planning), 2nd Business Division at Aiming's Team Caravan (mission "make truly fun games enjoyed worldwide"; titles include The Eminence in Shadow: Master of Garden, 2.5-jigen no Yuuwaku and WIND BREAKER). Manage overall project progress and tasks for smartphone-game development: JIRA management (boards/workflows), progress tracking and adjustment, schedule management (Gantt charts, release schedules), early risk detection and mitigation proposals, and dev-team support. Requires 2+ years of smartphone-game progress-management experience. Nerima, Tokyo; contract employee.
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