Implement graphics pipelines and shaders, investigate and validate new graphics technologies, optimize rendering processes, and develop game implementation tools.
Aiming is a Tokyo-based developer and operator of online games, mainly free-to-play titles for smartphones. Its lineup includes Dragon Quest Tact, The Eminence in Shadow: Master of Garden and CARAVAN STORIES, several of them joint projects with publishers such as Square Enix.
The company earns revenue mainly from in-game purchases in the titles it runs, and it also takes fees for producing and operating online games for other companies. Its fiscal year runs from January to December; it reported consolidated net sales of about 15.8 billion yen for 2025 and had 635 employees on 30 September 2026, in Japan and Taiwan.
- Salary range
- ¥3.1M – ¥9M
- Median
- ¥3.4M – ¥4.3M
- Most requested
- C# 1
- Native Japanese 1
- Japanese posting, level unstated 21
- Common areas
- Project management 2
- Backend engineering 1
- Business development 1
- HR & recruiting 1
Measured from the 22 listings Ranked has live for Aiming. Japanese level, visa signal and skills are AI-graded from each posting and can be wrong — confirm against the employer's original posting before applying.
22
open positions at Aiming
Responsible for identifying bugs in games, supporting game balance adjustments, and managing test schedules.
Create character setups and animations using Spine, and integrate them into Unity.
Create storyboards for commercials, promotional videos, and in-game cutscenes.
Design and create web pages, banners, and promotional materials. Edit videos and handle various design tasks.
Manage project progress and tasks, including JIRA management and schedule oversight.
Create specifications, manage data, and oversee schedules for game development.
Design and develop game logic, real-time communication game servers, middleware, UI systems, and backend systems.
Design, build, and manage cloud systems for game servers and official sites, including security risk management and performance tuning.
Design and develop game logic, real-time communication game servers, middleware, UI systems, and backend systems.
Manage sales and customer trends, plan events and campaigns, analyze data related to online game operations, and coordinate with related departments.
Manage sales/customer trends, plan events/campaigns, analyze online game operations data, and coordinate with related departments.
Create specifications, manage data, and oversee schedules for game development.
Design and develop game logic, real-time communication game servers, middleware, UI systems, and backend systems.
Design and develop game logic, real-time communication game servers, middleware, UI systems, and backend systems.
Design characters and backgrounds, create 3D models, textures, and illustrations, and develop UI and motion designs.
Assist in research tasks, partner acquisition, proposal creation, and internal coordination.
Translate Japanese chat, documents, and in-game text into English, perform localization QA, and interpret Japanese-English meetings two to three times a month for game titles.
Manage project progress and tasks, oversee JIRA operations, and support the development team.
Mainly responsible for creating and reporting data, including budget preparation and KPI analysis.
Manage recruitment needs, plan and execute hiring methods, coordinate candidate screening and interviews, and handle related administrative work within a five-section corporate management department.
Develop and maintain infrastructure systems to support business operations.