Implement graphics pipelines and shaders, investigate and validate new graphics technologies, optimize rendering processes, and develop game implementation tools.
About this role
This programmer/software engineer role at an online game company covers game logic design and development, real-time multiplayer game server design and development, rendering and networking middleware, UI system design and development, Web API and backend system design and development, development and operations support tools, data-management and analytics tools, and data design.
The position targets those graduating in March 2028, though those who have already graduated are also welcome. Object-oriented programming experience is required. Preferred qualifications include personal or team game development experience, web service development and operations experience, and experience developing games or web content.
Employment is full-time with a 3-month probation period. The office is in Shibuya-ku, Tokyo, near Shinjuku Station.
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