Develop game frameworks, an in-house engine and asset-creation tools, drawing on C++ development and library or tool implementation experience.
About this role
Design and implement graphics libraries and related tools, and research visual techniques in line with the direction of a game title. Consider how developers will use the technology, investigate new approaches, and collaborate on production while communicating technical ideas.
Applicants need C++ development experience and professional graphics-programming experience, which may include advance research, internal-library development or responsibility within a project. They also need basic graphics knowledge covering areas such as graphics APIs, rendering pipelines, coordinate transformations and lighting, together with basic knowledge of digital-content-creation tools. A portfolio is not required initially, but previously written programs may be requested.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.