Responsible for identifying bugs in games, supporting game balance adjustments, and managing test schedules.
About this role
2D Motion Designer in Aiming's Team Caravan, which develops popular smartphone-game titles (e.g. "The Eminence in Shadow: Master of Garden", "2.5 Dimensional Seduction", "WIND BREAKER"). Duties: character setup and animation in Spine, and integration into Unity. Requires Spine hand-keyed animation and character-setup experience. Welcome: other 2D-animation software, Unity experience, and basic illustration/drawing skills. Tokyo.
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