3D Modeler (Character)

CyberAgent

Unity

Gaming

About this role

The role is a 3D character modeling position in the Core Creative division of CyberAgent Group’s Games and Entertainment business. The division works on character and illustration production, background design, concept art, and direction for new and live smartphone game projects.

The modeler creates 3D game character models and handles modeling, texturing, and setup across the character-modeling process. The role also includes model checks and direction. The stated tools and environment include Unity, Maya, Photoshop, and UE4, with coordination with technical artists to understand specifications.

Applicants must have at least three years of character-model production experience, be able to complete the full modeling process, and have experience producing models with more than 10,000 polygons. An interest in technical work and a portfolio submission are also required.

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