Animator / Motion Designer

Square Enix

Animation

Gaming

About this role

This animator and motion designer role supports one of the company’s internal development projects, including the Final Fantasy and Dragon Quest series, HD original-title development projects, and new mobile-title development projects.

The main responsibilities are producing motion assets for characters and enemies in battle scenes, creating event motions for cinematic sequences, and producing facial animation.

Required experience is character-animation production using DCC tools. Preferred experience includes creating cutscene cameras, producing facial animation, setting up simple rigs in Maya, and negotiating or coordinating with other internal sections and partner companies.

Applicants must submit a portfolio. If the applicant’s skills cannot be adequately conveyed without video, video materials must also be submitted.

The position is listed as a contractor role. The stated work location is Shibuya, Tokyo, at 1-1 Sakuragaoka-cho, Shibuya Sakura Stage SHIBUYA Tower.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.