Responsible for identifying bugs in games, supporting game balance adjustments, and managing test schedules.
About this role
This is a CG Designer position for new graduates (targeting March 2027 graduates, prior graduates also welcome) at Aiming, an online game development and production company based in Shibuya, Tokyo. Work covers character and background design, 3D modeling, texture creation, and rigging, plus illustration, UI (user interface) creation, motion design, effects design, and general direction such as camera work and movie production; the exact mix of tasks depends on the candidate's aptitude. Preferred qualifications include basic design, art, or graphic skills, and an interest in games (not limited to online games). Applicants must submit a photo-attached resume, a self-PR/motivation statement, a gameplay hearing sheet, and a portfolio that must include freehand drawing (dessin). The role is full-time with flextime (standard 8-hour day, core hours 11:00-16:00), a monthly salary of 300,000 yen (base 228,571 yen plus a fixed overtime allowance of 71,429 yen), salary review twice a year, and a possible year-end bonus.
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