Character Designer

Nintendo

Graphic

Game Art

Enterprise

Large co

About this role

Design and build 3D characters and objects, create animation and work with colleagues to integrate assets into games.

Requires at least 3 years in a relevant HD/4K 3D-game production discipline, a portfolio and N1 or equivalent Japanese. Rigging, PBR, scripting or leadership experience is welcomed. Work is principally on site. Flextime has core hours of 10:00–15:00 and a standard day of 7 hours 45 minutes. The posting does not provide a role-specific salary.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.