Client Engineer (Leader Candidate)

CyberAgent

Game Dev

Unity

C#

About this role

A client engineer (leader candidate) role at a smartphone-game studio in a major internet company group, working as a Unity engineer to design, implement and operate game features for the studio's smartphone games. Communicating with engineers, planners and UI designers, the engineer proactively aligns specifications and decides implementation approaches. The environment is a development team of around 100 people (5-15 engineers) using Unity. Required skills include 5+ years of game-title development experience or development across 3+ titles, development experience with Unity (C#), Git/GitHub experience, and team development experience. Welcome skills include maintainable, operation-minded feature design, large-scale smartphone game development, lead-programmer experience, and specialized knowledge of Unity technologies (Unity UI, UniRx, UniTask) and C# language features. Full-time, annual salary 4,500,000-8,000,000 yen, discretionary-work system. Based in Shibuya-ku, Tokyo.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.