Build AI Worker VoiceAgent’s web frontend, designing visual interfaces and admin features, selecting architecture, and delivering releases with TypeScript and React in a hybrid office/home role.
About this role
QualiArts, the CyberAgent Group studio that plans, develops and runs smartphone games, is hiring a Client Engineer (Leader Candidate) who works in Unity. The engineering team has five to fifteen people inside a development team of around 100.
The engineer designs, implements and operates game features for the studio's live titles. A key part of the job is communicating with engineers, planners and UI designers to align specifications and decide implementation approaches on their own initiative.
Applicants need either five or more years of game development or experience on at least three titles, development in Unity with C#, use of Git and GitHub, and team development experience. Preferred are the ability to implement with operation in mind and design maintainable features, experience on large mobile games, lead programmer experience, and specialist knowledge of Unity UI, UniRx, UniTask and C# language features. The team looks for people who love games, pick up existing code quickly, propose and build tools or flows that make development efficient, and speak up so communication stays smooth.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.