Build and operate COLOPL game infrastructure, automate Kubernetes clusters and Operators, assess new features, optimise network performance and troubleshoot with eBPF.
About this role
COLOPL’s infrastructure engineer builds and operates platforms for titles such as Shironeko Project and The World of Mystic Wiz. The team is developing toward multi-region architecture and monitoring for wider game distribution while maintaining existing services.
Work covers infrastructure design/construction, performance tests and tuning, incident response, bottleneck removal, automation and cost efficiency. The environment uses Google Cloud and AWS, Linux, MySQL and Redis, with GitLab and Datadog among its tools. The engineer works with game-client, planning and server-side teams.
Applicants need three years designing or operating cloud service infrastructure, Linux service design/build/operation, Linux/MySQL performance tuning, incident troubleshooting and scripts that improve operational efficiency. The role values communication across functions, responsibility for delivery and continuing technical learning.
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