Develop game frameworks, an in-house engine and asset-creation tools, drawing on C++ development and library or tool implementation experience.
About this role
Implement gameplay for console games, covering battle systems, player behavior, level-design content and UI. Contribute during pre-production and planning to realize the core play experience, rather than only implementing an already fixed specification. The role combines programming with thinking through how gameplay should work.
Applicants need programming experience with languages such as C++ or C#, knowledge of 3D-game mathematics including vectors, matrices, quaternions and coordinate transformations, and experience developing games or consumer applications. Personal projects qualify for the game or application experience, and recent graduates already in employment may apply. The role suits someone who wants to deepen programming expertise and develop management ability while taking an active part in game creation.
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