Junior Technical Artist — Tools

GAME FREAK

Game Dev

Junior

About this role

Develop tools and plugins for DCC software and support their operation in a junior technical-art role. Consider how artists and developers will use these tools, investigate new technologies, communicate ideas, and work collaboratively on production.

Applicants need professional experience as either a graphic designer or programmer, experience creating scripts or plugins for DCC software, and basic knowledge of graphic-asset production in game development. Recent graduates may apply. Designers must submit a portfolio, which can include tools or source code; programmers do not need a portfolio initially but may be asked for previous programs. Pokémon-related work is excluded from application materials.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.