Build AI Worker VoiceAgent’s web frontend, designing visual interfaces and admin features, selecting architecture, and delivering releases with TypeScript and React in a hybrid office/home role.
About this role
This Unity Graphics Engineer works in CyberAgent’s Game & Entertainment business, either on a group-company game project or in the cross-company SGE Core Technology division, depending on skills and experience. Project work includes designing, implementing and optimizing graphics engines, improving development environments and workflows, and building character control, event logic, UI, multiplayer and resource-management systems.
The core technology division develops shared graphics infrastructure, optimizes rendering performance for mobile games and improves production workflows with artists. It also develops technical-art tools using Maya and Houdini and researches ways to improve graphics quality.
Required skills are development with rendering pipelines or shaders, translating creators’ requirements into working implementations, the ability to define asset regulations, and experience taking a project from inception through release. 3D game development experience is preferred. The role is permanent employment, although a contract offer may be proposed depending on experience and preferences.
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