Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
This role creates background models for game development as a 3D CG Environment Artist. The position is with CySphere, a Cygames group company, and is not a secondment from Cygames.
Applicants must have at least two years of practical 3D CG experience using tools such as Maya, 3ds Max, Softimage, or Blender. Experience working on consumer or smartphone games, completing at least one game title, producing content with a game engine, and knowledge or experience related to processing load, shaders, and workflow development are welcomed. Experience with ZBrush, Substance, Houdini, or MB is also welcomed.
The work is situated in game development and focuses on environment or background asset production. Candidates are interested in games and video, interested in creating new things, and able to use imagination to create things that do not exist in reality while adapting flexibly to different types of work.
The employment type is regular employment. Employment may begin as a contract employee or part-time worker in some cases.
The work location is the employee’s home. Work at the Tokyo headquarters may be arranged by consultation. Indoor smoking is generally prohibited at both sites, with designated heated-tobacco smoking rooms.
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