Compose and arrange game music, create sound effects, or cover both areas, contributing to the overall sound experience.
About this role
Improve game visuals and production workflows, applying specialist knowledge and sharing techniques across design teams.
Requires game-design production experience and expertise in procedural workflows such as Houdini/Substance, HD/4K lighting and shaders, or technical art. A portfolio and N1 or equivalent Japanese are required. Work is principally on site. Flextime has core hours of 10:00–15:00 and a standard day of 7 hours 45 minutes. The posting does not provide a role-specific salary.
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