3D CG Motion Artist

Cygames

3D Modeling

Game Art

Unity

About this role

The role creates animation for in-game sequences and cutscenes as part of game development. The position focuses on producing motion and animation content for game projects. Applicants must have at least two years of professional 3D CG experience using tools such as Maya, 3ds Max, Softimage, or Blender. Experience working on consumer or smartphone games, completing at least one game title, and creating content with a game engine is welcomed. Additional welcomed tool experience includes ZBrush, Substance, Houdini, and MB. Knowledge and experience related to processing load, shaders, and workflow construction are also welcomed. The position is with CySphere, a member of the Cygames group, and is not a transfer from Cygames. Remote work is the basic arrangement, with work performed from the employee's home. Depending on the circumstances, attendance at the Tokyo headquarters may be discussed. The work locations include the Shibuya office and the Meguro office, both with indoor smoking generally prohibited and designated heated-tobacco smoking rooms. The employment type is full-time permanent employment. A contract employee or part-time start may apply in some cases.

Transportation expenses for office attendance are provided up to 40,000 JPY per month.

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