Game Art Director

TOSE

Management

Game Art

About this role

Direct the visual direction of game projects, planning and designing their worlds and graphic specifications. Guide artist staff and manage their work to align production with the project concept.

Oversee quality and schedules, negotiate with clients and external partners, and explain creative proposals to colleagues. Apply art and management knowledge, communicate actively and improve delivery through an independent plan-do-check-act approach. Other art assignments may arise according to project needs.

At least three years of production experience in the game industry is mandatory. Applicants need enthusiasm for games, the ability to propose art fitting the world and concept, and the ability to explain ideas and guide others.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.