Develop new digital-entertainment business proposals around metaverse, NFTs and character IP, preparing plans and specifications and coordinating production.
TOSE is a contract developer of console, arcade, PC and smartphone games. It works with game publishers, hardware manufacturers and social platforms, handling project proposals, software development and ongoing operation, as well as game graphics and sound production.
Its mobile work also includes educational, mapping, healthcare and connected-appliance apps. For businesses and educational institutions, TOSE develops operational systems and smartphone applications and builds and operates the infrastructure supporting them.
- Most requested
- C++ 1
- Java 1
- Linux 1
- MySQL 1
- Japanese posting, level unstated 13
- Common areas
- Project management 2
- Backend engineering 1
- Business development 1
- UI/UX design 1
Measured from the 13 listings Ranked has live for TOSE. Japanese level, visa signal and skills are AI-graded from each posting and can be wrong — confirm against the employer's original posting before applying.
13
open positions at TOSE
Create in-game effects with 3D tools and game engines, contributing to visual production and taking lead responsibilities where experience supports them.
Create 3D game characters through sculpting, skinning and setup, with project-dependent opportunities to lead quality, delivery and artist development.
Plan digital content, prepare proposals and specifications, manage production progress and coordinate customers and creative staff through delivery.
Build and maintain art workflows and productivity tools, develop graphic techniques and coordinate technical support across disciplines and studios.
Define game worlds and visual specifications, guide artists and manage quality and production progress while coordinating clients and partner companies.
Build game environments, terrain and props in 3D tools, working on level design and lighting with experience-dependent lead responsibilities.
Create in-game event scenes from layout through cutscene production and post-production, with experience-dependent quality and coordination duties.
Create interface designs, layouts and UI animation for games using 2D tools, with experience-dependent responsibility for art quality and delivery.
Design game characters, costumes and props, create concept art and world image boards, and produce logos and icons with 2D tools.
Animate characters and cinematic scenes with 3D tools, supporting game production and taking project-dependent lead duties according to experience.
Design, develop and operate web applications and social games, building supporting tools with server-side programming, relational databases and Linux.
Program games and applications, design and operate web systems and build development tools, contributing ideas throughout the project.