Create in-game effects with 3D tools and game engines, contributing to visual production and taking lead responsibilities where experience supports them.
About this role
Create game interface designs, layouts and UI animations using 2D software such as Photoshop and Illustrator. Primarily specialize in interface art, while supporting other art work where project conditions require it.
Depending on experience, lead project quality and progress, coordinate with clients and external studios and develop junior artists.
Applicants need enthusiasm for games and game creation, interest in animation and spatial design, confidence in drawing and color, constructive team communication and prior professional work experience. Game-industry experience is not essential; curiosity about new techniques is valued.
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