Game Planner (Level Design)

SEGA

Game Dev

Unreal

C++

About this role

The game planner will work on PC online and console titles. Responsibilities include preparing map-related overview and specification documents, designing and creating quest stages, managing implementation, and conducting checks across the planning process.

Applicants must have at least three years of level design development experience for console or PC action games. The role also requires at least three years of experience creating overview and specification documents, as well as experience as a planner leader. Candidates must be able to use Office applications and have communication skills and Japanese conversation ability.

Preferred experience includes supervising overview and specification documents as a planner leader, developing online games, and working on medium-sized or larger game projects. Experience with Unreal Engine 5 is also welcomed.

The position is full-time and is located in Shinagawa, Tokyo. Depending on skills and experience, the company may offer a contract employee position instead.

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