Develop tools for consumer game production, including launchers, data-entry utilities, Unreal Engine editor extensions, converters and checkers, while supporting middleware and OSS adoption.
About this role
This role is part of the information systems function that provides IT services to internal staff. The position is responsible for designing, building, and operating internal servers and storage, with virtualization platforms and file-server storage as core areas. The work supports game development by continuously pursuing infrastructure modernization and operational efficiency.
Day-to-day responsibilities include building Linux and Windows virtual servers on virtualization platforms and providing them to internal users. The role operates file-server storage by addressing error logs and monitoring capacity. It also investigates and analyzes the causes of incidents, supports recovery, handles troubleshooting, and responds to inquiries from internal staff. The position additionally identifies operational improvements, proposes ways to increase efficiency, and carries those improvements through implementation and execution.
Required experience includes at least three years of practical experience building and operating Linux or Windows servers. Candidates must have knowledge enabling them to build and operate physical servers and file-server storage, as well as experience handling incidents and responding to staff inquiries.
Preferred experience includes building and operating Active Directory and WSUS; building and operating large-capacity file-server storage; designing, building, and operating VMware virtualization platforms; designing, building, and operating Red Hat Enterprise Linux; designing, building, and operating Dell servers and storage; designing, building, and operating public clouds such as AWS and GCP; building and operating monitoring software and log-management systems; preparing management and presentation materials; and working at an SIer or IT vendor.
The role works with an information systems team. The posting seeks people who work well in teams, take responsibility, proactively identify and complete tasks, consider users’ perspectives, propose improvements or system replacements, and have a strong interest in learning.
The position is full-time, with working hours from 10:00 to 19:00, including eight scheduled working hours and a 60-minute break from 13:00 to 14:00. Average monthly overtime is approximately 18.5 hours based on 2025 results. Work locations are offices in Shibuya and Meguro, Tokyo. Annual salary is determined based on experience and ability, with a stated range of 4.5 million to 12 million JPY. A semiannual performance incentive is also available. Benefits and support listed for regular employees include health, employment, workers’ compensation, and employees’ pension insurance, housing and relocation allowances, defined-contribution pension, paid leave, seasonal and year-end holidays, and other support programs.副業は禁止されています。
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