Design and optimize rendering modules for an in-house game engine, build pipelines and shaders, research next-generation graphics, and provide technical support to artists.
About this role
This role leads the design and continuous improvement of network infrastructure deployed across amusement facilities nationwide. The environment connects tens of thousands of devices and includes facilities outside Japan. Overseas business trips may be required for on-site verification.
Responsibilities include selecting routers and VPN technologies, designing network architecture, making technical and architectural decisions, analyzing operational issues, and promoting automation and efficiency improvements using generative AI and other technologies. The role also includes developing members of the assigned team.
Required qualifications include at least five years of experience designing, building, and operating network infrastructure; experience designing and troubleshooting networks using VPN and VLAN; practical understanding including troubleshooting across layers L2 through L4; and experience collaborating with development and operations departments to drive issue resolution.
Preferred experience includes leading development projects; designing and configuring network equipment such as Yamaha, Cisco, and Linux routers; designing and building IPsec VPNs; automating operations with shell scripts or similar tools; using AI agents to improve development and operational efficiency; and knowledge of the games or amusement industry.
The position is offered as a full-time permanent employee. Depending on skills and experience, a contract employee offer may be made instead. The work location is in Shinagawa, Tokyo.
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