3D CG Video Rigging Artist

Cygames

3D Modeling

Animation

Bonus

Startup

About this role

The role works with a CG video team, focusing on character rigging and building simulation systems. Responsibilities include creating character rigs and handling simulations such as cloth and hair for CG video production.

Required experience is practical experience in CG video production using Maya, including character rigging and simulations such as cloth and hair. Preferred experience includes character rigging for high-end CG video, CFX development or artist work, facial knowledge such as FACS, and facial setup using Faceware or Dynamixyz.

Additional preferred experience includes transferring motion data between MotionBuilder and Maya, building rigging and simulation workflows, and ordering and managing work with external partner companies. Ideal applicants are people who can communicate, pursue production with curiosity, work at speed, collaborate on video creation, and take interest in areas outside their specialty. The position is full-time employment.

The work locations are offices in Shibuya and Meguro, Tokyo.

Side jobs are prohibited.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.