Lead Game Designer / Planner

GAME FREAK

Management

Game Dev

Bonus

About this role

Handle console-game design while managing the assigned team and developing staff. Work includes proposals, specifications, progress management, data creation, improvements and debugging. Management can cover planners as well as graphic designers, programmers and other development disciplines. Coordinate people and delivery to turn design proposals into improvements in project quality.

Applicants need practical commercial-game experience, game-design construction and specification skills, problem-solving ability, experience managing a team or other disciplines, and staff-development experience. The game platform is unrestricted. The role calls for active cross-disciplinary communication and the ability to analyze current games and apply the findings to design and production.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.