3D CG / Cutscene Artist

Cygames

Gaming

Animation

Game Art

About this role

Create animation for in-game content and cutscenes as part of game development. The role focuses on producing motion and animation assets for games.

At least two years of professional 3DCG experience using tools such as Maya, 3ds Max, Softimage, or Blender is required. Experience with console or smartphone games, completing at least one game title, production using a game engine, and use of ZBrush, Substance, Houdini, or MB is welcomed. Knowledge and experience related to processing load, shaders, and workflow construction are also welcomed.

The position is with CySphere, a member of Cygames Group, and is not a secondment from Cygames. The company describes its development model as centered on remote work and bringing together talent nationwide. The primary work location is the employee’s home; attendance at the Tokyo headquarters may be required in some cases after consultation.

The employment type is full-time permanent employment. Some hires may start as contract employees or part-time employees.

The role is intended for someone who wants to focus on motion creation, try new challenges, and persist in completing work.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.