3DCG Game Character Artist

Cygames

Game Art

Unity

Unreal

Game Dev

About this role

The role creates character models for mobile and console game development. Responsibilities include producing character models, verifying model presentation, supporting tools that improve work efficiency, and managing and supervising the quality of models.

Practical experience creating models with tools such as Maya or ZBrush is required. Experience from outside the game industry is also acceptable. Experience completing at least one game title, using game engines such as Unity or Unreal Engine, knowledge of shaders and an interest in improving visual looks, model supervision experience, and leadership experience are welcomed.

The position is part of a team producing games and requires collaboration, a sense of speed in carrying out work, communication ability, curiosity, and the ability to advance production independently. The work concerns character modeling and related quality processes for mobile and consumer games.

The position is offered as a regular employee.

Work locations are in Shibuya and Meguro, Tokyo.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.