3D CG Game Lighting Artist

Cygames

Gaming

Game Art

Startup

JP company

About this role

This role creates lighting for in-game scenes and cutscenes as part of game development. The work covers lighting production for games, animation, films, and pre-rendered computer-generated game footage where applicable.

Applicants must have practical experience in lighting for in-game content, animation, film, or pre-rendered CG used in games. Experience completing at least one game title is welcomed. Additional valued experience includes lighting in 3D CG video for animation, film, or pre-rendered game CG; lighting in graphics environments using physically based rendering (PBR); and post-process production using Nuke, Fusion, or After Effects. Practical experience or knowledge of lighting for live-action film, drama production, or still-image photography is also welcomed.

The position is intended for someone who enjoys games, has interests outside games, wants to create games as part of a team, works with a sense of speed, communicates effectively, and advances production with personal curiosity and a willingness to investigate.

The employment status is regular employee. Contract or outsourced arrangements may also apply in some cases. The work locations are offices in Shibuya and Meguro, Tokyo.

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