Animation Designer – Effects

Cygames

Animation

Game Dev

Unity

Unreal

About this role

The role creates visual effects for multi-platform game development covering mobile, web browser, and PC games. Responsibilities include producing effects, supervising their quality, developing team members, and researching and proposing the introduction of new forms of effect expression.

Required qualifications include at least two years of effect production experience using Unity or Unreal Engine. Candidates must have implementation experience and knowledge of effects that include particles and shaders. The role also requires smooth communication in both written and spoken form, including the ability to explain the quality of an effect and the intention behind its expression.

Preferred experience includes releasing a game title, producing effects with Maya, 3dMax, or Blender, creating screen direction or mockups with AfterEffects, and supervising effects or leading a team. The profile also values an interest in games, prioritizing the player experience, teamwork that helps move the team forward, a fast pace of work, and active research and sharing of new expression methods. The employment type is full-time. Contract employment or an outsourcing contract may also be used depending on the arrangement.

The work locations are offices in Shibuya and Meguro, Tokyo. Indoor smoking is generally prohibited, with dedicated heated-tobacco smoking rooms available.

Side jobs are prohibited, and other duties within the team may be assigned according to suitability and circumstances. The desired profile includes people who love games and put the player experience first, value teamwork and draw others in to move the team forward, work with speed, and actively research new expression methods to share with the team.

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