Animation Designer

Cygames

Gaming

Animation

Game Dev

Unity

About this role

The role creates motion for 2D characters, produces 2D effects, and creates or proposes in-game presentation. The position focuses on parts animation and related animation work for games.

Applicants must have practical experience in animation, such as character or video production, experience creating animation with timeline tools, and practical experience in at least one of the following: character parts animation, UI animation, or effects.

Experience using Spine, After Effects, Adobe Animate, Unity, or SpriteStudio is welcomed. Game development or game operations experience is also welcomed. Experience creating illustrations or storyboards with Photoshop, Illustrator, or SAI is an additional advantage.

The role is intended for someone who enjoys games and can prioritize the player experience, values teamwork and can involve colleagues to move the team forward, works with a sense of speed, and actively researches new forms of expression to share with the team.

This is a full-time permanent position based at either the Shibuya or Meguro office in Tokyo. Side jobs are prohibited.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.