Art Director

Colopl

Graphic

Art Dir

GenAI

Project Mgr

About this role

COLOPL’s art director sets the visual direction across a game. The role defines its world and concept, develops visual guidelines and communicates that direction to colleagues, connecting artistic decisions with the overall player experience.

Responsibilities include directing internal and external art sections, building production flows, managing assets and supervising promotional visuals. Direction methods are flexible, and education or section management may be added according to experience. The Windows environment lists Maya, Adobe, ZBrush, Substance tools, Houdini and Unity, alongside AI-support tools.

Applicants need art-director experience in the games industry, whether mobile or console, and at least five years of professional design production. Portfolio submission is required. The role values clear, logical communication, new creative inputs and objective analysis, and the ability to propose ideas and realize them.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.