Lead Effects Designer

Colopl

Motion

Art Dir

GenAI

Unity

About this role

COLOPL’s effects lead creates visual effects for development projects and helps define how the game should feel. The artist contributes expression proposals and specifications from the concept stage, with scope to work beyond a narrowly separated production task.

Work focuses on the player experience as well as visual technique. Depending on experience, responsibilities can include section coordination, education and management. The Windows production environment lists Unity, Adobe, Maya, Substance Designer, Houdini and other engines, alongside Gemini, Claude Code and ChatGPT.

Applicants need at least three years of professional effects creation in games or video production and must submit a portfolio. The role values flexible cross-section collaboration, attention to the user’s experience and interest in games.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.