As a planner for smartphone games, you will be involved in planning tasks for new or ongoing game development.
About this role
As Art Director for a mobile game published by QualiArts (CyberAgent Group), the role will manage quality and scheduling across all 2D/3D production — character design, modeling, motion, background art, storyboards, and logo design — for a development team of roughly 100 people that includes 3-4 designers. Responsibilities include managing 2D/3D production flow, assigning work to team members, and overseeing their tasks. The environment uses Unity, Adobe Photoshop, and Adobe Illustrator. Required skills: solid drawing and color composition fundamentals, experience with new development on a 3D title, experience managing outsourced vendors, basic operation of Photoshop/Illustrator, the ability to analyze trends and user needs into concrete designs, and the ability to build out a game's visual world including characters. Bishoujo-style illustration experience is a plus. The company is looking for someone positive and proactive who enjoys collaborative creation. A portfolio submission is required to apply.
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