Cinematic Designer

SEGA

Game Art

Animation

Game Dev

About this role

The Cinematic Designer is responsible for cinematic production, visual direction, quality management, and management of external vendors for game content.

Required experience includes managing external vendors, producing cinematics with MAYA, and creating action-oriented video content. The posting lists vendor-management experience twice among the requirements.

MotionBuilder experience, leadership experience, and experience creating game cutscenes are welcome skills.

The position is based in Shinagawa, Tokyo. The employment type is listed as full-time permanent employment, although a contract-employee offer may be made depending on the candidate’s skills and experience. Annual compensation is listed at 4,000,000 to 8,400,000 JPY.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.