Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
The role creates effects for in-game sequences and cutscenes in game development projects.
Applicants must have at least two years of professional 3D CG experience using tools such as Maya, 3ds Max, Softimage, or Blender.
Experience working on consumer or smartphone games, completing at least one game title, and creating content with a game engine is welcomed. Experience using ZBrush, Substance, Houdini, or MB is also welcomed. Knowledge and experience in processing load, shaders, and workflow construction are additional advantages.
The position is part of CySphere, a Cygames group company developing large-scale projects with specialist teams. The employment is with CySphere and is not a transfer from Cygames.
The standard employment type is regular full-time employment. The role may instead start as a contract employee or part-time worker in some cases.
The primary work location is the employee's home. Tokyo headquarters work may be required by consultation.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.