Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
This freelance role creates character models for mobile and console game development. Responsibilities include character model production, verifying model expression and visual results, supporting tools that improve production efficiency, and managing or reviewing the quality of models.
Applicants must have practical experience producing models using tools such as Maya or ZBrush; experience outside games is also accepted. Experience completing at least one game title, using game engines such as Unity or Unreal Engine, knowledge of shaders, model supervision experience, and leadership experience are welcomed.
The role is for candidates interested in improving the look of models, game production, and collaborative game development. The posting also mentions the ability to work with speed, communicate effectively, and advance production with personal curiosity and initiative.
The contract is described as freelance outsourcing. The monthly compensation is listed as 250,000 to 900,000 yen, with compensation, work location, and working arrangements discussed during the interview. Work locations are in Shibuya and Meguro, Tokyo. The posting lists company support programs including training, study and skills-development programs, influenza vaccination, an in-house bodywork service, free soft drinks, and lunch assistance.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.