Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
This freelance role creates character models for mobile and console game development. Responsibilities include character model production, verifying model expression and visual results, supporting tools that improve production efficiency, and managing or reviewing the quality of models.
Applicants must have practical experience producing models using tools such as Maya or ZBrush; experience outside games is also accepted. Experience completing at least one game title, using game engines such as Unity or Unreal Engine, knowledge of shaders, model supervision experience, and leadership experience are welcomed.
The role is for candidates interested in improving the look of models, game production, and collaborative game development. The ability to work with speed, communicate effectively, and advance production with personal curiosity and initiative is also desired.
The contract is described as freelance outsourcing. Work locations are in Shibuya and Meguro, Tokyo.
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