Coordinate English localization for games by implementing translated text, checking it on actual devices, proofreading, and creating, editing, and managing translation-related materials.
About this role
This freelance role creates cutscenes for mobile and console game development. Responsibilities include producing game cutscenes, validating cutscene expression, supporting tools that improve production efficiency, and managing and supervising cutscene quality.
Required experience includes practical cutscene production using Maya, 3ds Max, MotionBuilder, game engines, or comparable tools named in the role.
Preferred qualifications include completing at least one game title; experience or knowledge implementing cutscenes with a game engine; practical experience creating cutscenes in 3D CG video such as animation, film, or in-game pre-rendered CG; experience producing music videos or stop-motion animation; professional animator experience; and practical experience creating storyboards.
The role supports mobile and consumer game projects. The role also seeks someone who enjoys games, has hobbies outside games, wants to create games as part of a team, works with a sense of speed, communicates effectively, advances production with curiosity, and independently explores solutions.
The engagement is commission-based. Work locations are in Shibuya and Meguro, Tokyo.
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