Freelance 3D CG Environment Artist

Cygames

Game Dev

3D Modeling

Game Art

About this role

This freelance environment artist role creates background assets for mobile and console game development. Responsibilities include environment production, verifying background visual expression, supporting tools that improve production efficiency, and quality control and supervision related to backgrounds.

Practical experience creating environments with Maya, 3ds Max, Blender, or similar tools is required. Preferred experience includes completing at least one game title, implementing environments with a game engine, and producing backgrounds for 3D CG video such as film or in-game pre-rendered CG. Experience with PBR material setup, sculpting with tools such as ZBrush, procedural modeling with Houdini, and texture or material production with Substance Painter is also welcomed.

The posting seeks people who enjoy games, have interests outside games, want to create games as part of a team, work with a sense of speed, communicate effectively, and advance production with curiosity and initiative.

The employment arrangement is freelance contract work. The listed monthly compensation range is JPY 250,000 to JPY 900,000, with final work location, workload, and compensation discussed during interviews. Work locations are in Shibuya and Meguro, Tokyo. The posting also lists communication, skills-development, health-support, and other assistance programs, including orientation training, study programs, influenza vaccination, on-site massage services, free soft drinks, and lunch support.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.