Create in-game effects with 3D tools and game engines, contributing to visual production and taking lead responsibilities where experience supports them.
About this role
Develop and maintain artist workflows and tools that improve production efficiency. Investigate and propose technical approaches for the graphic expressions required by game projects, connecting art work with technical implementation.
Collaborate with other disciplines and studios on technical support. Other artistic tasks may be assigned as needed; experienced applicants may also lead quality and progress, coordinate clients and partners and mentor junior artists.
Applicants may be new to the game industry but need enthusiasm for games and production, interest in animation and spatial design, confidence in drawing and color, active team communication, curiosity about new techniques and professional work experience.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.