Develop tools for consumer game production, including launchers, data-entry utilities, Unreal Engine editor extensions, converters and checkers, while supporting middleware and OSS adoption.
About this role
The freelance animation engineer works with artists on animation technology for internally developed game titles. Responsibilities include developing animation tools, designing and implementing animation rigs, and developing and automating workflows that export animation from DCC tools and implement it in games.
The role also covers the use of machine learning in animation technology and the development of procedural animation. Collaboration with artists includes understanding their desired outcomes and helping address technical challenges.
Required qualifications are experience developing games with C++, deep knowledge of animation technology with practical experience, general knowledge of inverse kinematics (IK), and general knowledge of physics and mathematics.
Experience developing console titles, experience using Unreal Engine, and experience developing tools are welcome. Knowledge of Maya, MotionBuilder, FullBody IK, physical behavior, and machine learning is also welcome.
The posting seeks someone who likes games, values teamwork, can work closely with artists on their goals, and can independently propose solutions and lead issues toward resolution.
This is an outsourced contract position. The work location, working hours or workload, and compensation are to be discussed during an interview. The posting lists work locations in Shibuya and Meguro, Tokyo. Compensation is described as subject to consultation, with a listed monthly range of 250,000 to 900,000 yen. Support programs listed include training, study and skills-development activities, influenza vaccination, an in-house bodywork service, free soft drinks, lunch assistance, club activities, social event support, and a game playroom.
This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.