Freelance Client-side Game Engineer

Cygames

Mobile

iOS

Android

Game Dev

About this role

The role develops native games for iOS and Android. Responsibilities include designing, implementing, testing, and operating client-side game software.

The engineer will also build development environments, including server and database setup, mockup creation, programming, unit testing, and version control. The role evaluates the feasibility of game plans from a systems perspective, estimates development effort, and proposes improvements to plans.

Additional responsibilities include speeding up programs and reducing operational load, improving native game development skills, and sharing technical knowledge and know-how with the team.

Required experience is either development of content for smartphones or development of consumer games. Experience with Cocos2d-x using C++, Unity using C#, iOS or Android native game development, and Unreal Engine game development is welcomed.

The position is intended for someone who enjoys entertainment content such as games, values teamwork, works effectively in team-based development, and can actively propose and formulate specifications.

This is a freelance, outsourced position. The posting lists monthly compensation of 250,000 to 900,000 JPY, while also stating that compensation and working conditions will be discussed during the interview. Work locations are in Shibuya and Meguro, Tokyo. Listed support programs include training, study and skills-development programs, influenza vaccination, an on-site massage service, free soft drinks, and lunch assistance.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.