Freelance Network Engineer, Game Engine

Cygames

C++

C

Gaming

Network

About this role

This freelance network engineer role designs and develops network communication systems for game consoles. Responsibilities include developing runtimes and tools for network communications, and designing and developing server-side systems that provide real-time communication.

Required qualifications are knowledge of TCP/IP network socket programming and professional experience using C or C++.

Experience developing games for PlayStation 4, PlayStation 5, Xbox One, Xbox Series X, or PC is welcome. Experience developing or operating multiplayer online games using real-time communications is also welcome, as is experience developing or operating online game servers with cloud services such as AWS.

The role involves organizing requirements across both server and client sides and implementing them. The posting also seeks someone who can maintain a broad perspective and solve problems proactively.

The position is a freelance business-contract engagement. Compensation, work location, and working hours are discussed during interviews. The listed work locations are offices in Shibuya and Meguro, Tokyo. The posting lists communication, professional development, health support, and subsidy programs, including orientation, study programs, influenza vaccination, in-house massage services, free soft drinks, and lunch subsidies.

This is an AI-generated summary of the employer's original posting — details can be incomplete, out of date or simply wrong. Always confirm everything on the official posting before applying.